Tuesday, February 16, 2010
Changes and an indefinite hiatus.
Story-wise, Baiyin goes home to be prolific and improve the standing of his people. The goblins will play up their hold against the dragons for ages to come and hold it as inspiration for new devices, blues will enter the world, and the swamp-land will be reshaped in Baiyin's lifetime. (OOC, I'm handing creative license over to whoever in the group wants it, to reshape the goblinoid region of the map.)
You all have my number if you want a hand with something. (advice, sounding board, moving help, more?) Always glad to help my friends.
Take care everyone.
Monday, February 15, 2010
Hiatus from game
I need to take a break from the game; I don't know for how long, whether it's going to be a week or two or five. We're dealing with a family emergency, and the gaming part of me is empty - I wouldn't be able to contribute to any games played.
Wish me a lot of luck, I'm probably going to need it for the next week or two.
(Brian, I know you invited us to the Ren Faire and the Feast, but at this point it's no longer an option for us. Thanks for offering, though.)
Monday, February 8, 2010
Dungeon Tiles.
Wednesday, January 27, 2010
Last Chance: Wish Lists
(Items start popping up this upcoming session. I've got a wish list from Matt and David, but I'm missing stuff from everyone else. Last call for specific items or just some specific _kind_ of item you want; if you don't post a reply here or email me your greatest desires, I'll figure out something that fits your character.)
Item levels available are: 21, 22, 23, and 24. Please give me a suggestion for each level, since availability determines what you get.)
Sunday, January 17, 2010
Renaissance de la Sole
Item Wish/Idea List
It's time to request information from everyone again. For the 20th-level adventure, there'll be six magic items given out. As before, I prefer to skip over any items for my character, and make sure everyone else receives a magic item for the level.
If you have a wish list of items, please post it here or email me with it. If you don't have a wish list, please still give me suggestions as to what sort of thing you'd like, or what fits for you. The current spread of item levels is 21 through 24, with two items in the 21 and 22 slot.
If you don't give me a wish list or an idea of what to give you, I get to decide what you get. This is not necessarily a bad thing, but don't complain to me when you get a bag of tricks filled with ten different kinds of monkey. :)
Tuesday, December 15, 2009
We've been REALLY nerfed.
Items of great and aggravating importance:
Healer's Sash: No longer an encounter power, no longer an immediate reaction. Now a daily-power method of giving someone someone else's healing surge as a minor action. Still good, but not nearly as good as it was before.
Careful Attack: This is for Xan, and it's a buff - Careful Attack is now a +2 to hit attack that deals 1W + ability mod. Before, I'd say don't take it - but hey, this is pretty good now.
Footwork Lure: It's pull 1 square only now, and I have to be adjacent to get the pull effect. Crap!
Fleeting Dweomer: Daily power now. Crap!
Magic Weapon: Now a power bonus instead of unnamed.