Items of great and aggravating importance:
Healer's Sash: No longer an encounter power, no longer an immediate reaction. Now a daily-power method of giving someone someone else's healing surge as a minor action. Still good, but not nearly as good as it was before.
Careful Attack: This is for Xan, and it's a buff - Careful Attack is now a +2 to hit attack that deals 1W + ability mod. Before, I'd say don't take it - but hey, this is pretty good now.
Footwork Lure: It's pull 1 square only now, and I have to be adjacent to get the pull effect. Crap!
Fleeting Dweomer: Daily power now. Crap!
Magic Weapon: Now a power bonus instead of unnamed.
blarg. well at least i have another slightly useful at will. bummer for all the others tho.
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