Monday, June 21, 2010

Tell Us About Your Character (Hasha Sa Fett)

Hasha Sa Fett


Born into a clan of mercenary warriors from island called Mandalore in the Elemental chaos, Hasha Sa Fett traveled with his father Jangasha Sa Fett. While working for a Elemental Emperor, a small resistance has been building up to oppose the tyrannical rule of elemental lighting’s domination. A band of highly skilled psionic spell blades revolted against Imperial rule, and in a major strike, killed Jangasha Sa Fett.


Hasha Sa Fett has taken up his fathers mantle and became a bounty hunter, learning from the clan the mercenary trade. Traveling from world to world and plane to plane, working as a mercenary, finding hard targets and bringing them to the justice of the highest bidder.


Making friends and accountancies across the ‘verse, and building his name, Hasha Sa Fett has quickly risen to be one of the more well known bounty hunters, he began funding his own search for psionic spell blades and systematically killing them. This project became well known as project 66.


Arrogant, sarcastic, and often deserving of this high self opinion, Hasha Sa Fett makes use of technological marvel, and often learns tricks from his targets. Completely a moral, Hasha Sa Fett believes in the morality of money and connections. The only thing being more important then wealth or fame, Hasha Sa Fett believes in challange and sometimes will undergo a hunt specifically for the difficulty, even with a relative low pay out.

Sunday, June 13, 2010

Fear Comic

Page 1 http://dreadnought9.deviantart.com/gallery/#/d2rk3ad
Page 2 http://dreadnought9.deviantart.com/gallery/#/d2rk3bq
Page 3 http://dreadnought9.deviantart.com/gallery/#/d2rk3cr
Page 4 http://dreadnought9.deviantart.com/gallery/#/d2rk3e2

CLICK TO ENLARGE

Friday, June 11, 2010

Game postponement for June 12

We had another veterinary emergency to deal with... this one looks like it's going to be less nasty (and less costly) to us, but I'm gonna have to keep an eye on our big cat for the weekend. My apologies for the short notice; I'll be able to start the level 25 adventure next week.

Friday, June 4, 2010

In Which Nowhere is Reassured

Nowhere.

"Don't talk to me like that, talk out loud."

Why?

"Her people do that now. It creeps me out."

"Well you have to admit it's convenient."

Nowhere stood in a darkened room, comfortable for tiefling eyes. Faint rays of gray dusklight filtered through shuttered windows, highlighting a map of the City of Doors resting on a desk. Various colored inks outlined territories and routes through the streets. In the darkness beyond, he could see the shape of his seated ally.

"Here's five more names. And the location of another portal. I've never even heard of this one before." Nowhere handed over a folded parchment. After a moment, red hands appeared over the desk, using a quill to draw a new circle on the map before retreating back into the gloom.

"Excellent work, Nowhere. Here's the money for your informants. Are you sure you're paying them enough to keep quiet? Maybe you should take some extra." Several platinum coins clacked onto the desk, shining with reflected gray light. "I want her closest people, this time. Her personal associates."

Nowhere paused, taking a moment to stare at the outline of his employer's face.

"Your reward is coming soon. We're almost ready."

"Are you going to kill her?"

The darkness was silent. Nowhere waited long seconds before asking again.

"Is that a yes?"

Still, the man in shadow made no indication.

"You have to let me do it."

"What do you mean? I thought you wanted to get out. How do you plan to do that if you're dead?"

"You need someone to help."

"I already have a team. She'll kill you, Nowhere."

"I have just as much right to revenge as you. Things have gotten worse since you left, and even more since you came back."

The man at the desk considered for a moment. "Alright, I'll see if there's something you can do."

Nowhere took the coins, cool in his hands, and walked out into the fading gray dusk.

Wednesday, May 19, 2010

Ability to DM / Level 25 wish list

Since votes have not yet been cast for a side game, I can confirm that I am ready and able to DM our level 25 adventure, if another game has not yet been agreed upon or prepared. If needs be, I can complete level 25, and we can start a side game before Brian's level 26/27 adventure.

On the 4E note, it's that time again - wish lists. If you have an item you'd like, post it up - ideally, you'll give me one item for levels 26 thru 29, and bold the one you want most out of the lot. You can also let me know what general piece of equipment you'd like, and I'll improvise.

Wednesday, May 12, 2010

Finals-related absence for Sat 5-15

Due to finals for my writing class, I'm gonna bow out of game on Saturday, due to a. needing to complete the final, and b. being too stressed out about it to be able to focus on anything else. Sorry for missing the climax of your game, Matt...

Monday, May 10, 2010

Game Proposal Form

Its good that we got some thoughts going about for our next game and everyone is excited to propose different game systems for us to play. I believe that we have one or two weeks left in Matt’s game and we need to figure out what is going to happened next.


People are posting both game systems and campaigns. Although sometimes those are the same, more often then not game systems do not actually represent campaigns. So here is a format that we could follow:


Campaign Name: This is like a book cover, should tell us something about the game you will run.


Campaign Description:Give us one or two paragraphs about the specific campaign you are proposing to run through a three - four week period.


Readymade Characters: Tell us about the main protagonists or even antagonists in your campaign that we will be playing. In one or two sentences describe the characters that will be provided. Or tell us about the rules that we need to know to make our own characters. With the creative use of the internet, if somebody wants to play a non ready made they can easily get this done through email.


Game System: Give us one or two paragraphs about the game system you would like to use for the previously mention campaign. Perhaps people will find that they want to play your campaign but have different game or rule set suggestions and so on.


Notes: Let us now if you want to run the proposed game in several blocks or if it will be one shot adventure. Let us know anything not mentioned above.


Have your proposals ready and uploaded in either comments or preferably as separate posts on the website by no later then monday 17th and the voting will go on until friday the 21st, giving the chosen proposal a week to prepare for the game.